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The Attack of the Cylinders

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Devlog

  • Kill zones and Checkpoints
    May 15, 2025 by Kaydyn Wilson
    In this newest update and final release, kill zones and checkpoints have been added. This means that your character can die and respawn somewhere it has previously been. When your character hits one o... Continue reading
  • Main Menu and Widgets
    May 08, 2025 by Kaydyn Wilson
    We learned how to make a main menu that is separate from the main level. The main thing was learning about widgets. WE learned how to add text to the player's view so that it is there the whole time t... Continue reading
  • Elevator and Colors
    April 10, 2025 by Kaydyn Wilson##inprogress, ##elevator, ##colors, ##glow
    In this new update, I have done many things. I changed the colors of my main blocks and learned how to make things glow. We also learned how to code falling platforms that change color depending on th... Continue reading
  • Spawning Enemies
    March 06, 2025 by Kaydyn Wilson#learning, #Game Design
    In this new coding and design session, I was taught how to spawn enemies with code in Unreal. There were some minor hiccups, but we made everything run smoothly. We built a spawn point and coded enemi... Continue reading
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